It is a huge immersive and collective room that allows multiplayer physical interactivity . Through movement tracking of each player, they interact with content which is video mapped on the floor and the walls. Content can be varied from sport, games to Art.
Research for fish design inorder to mark visually the position of each player.
2 teams with different balls
Under Water ruins were selected as the Art direction. Hot and cold zones for 2 teams. Players are to placed on the corresponding fish , that will designate the zone the player will take on the ground.